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R.C.M.P. Curling Club

Club Etiquette

Know the date and time of your game. If you are unable to play, inform your skip and find someone (a spare) to play for you. It is your responsibility to find a spare unless your league has a spares coordinator.

Always arrive at the rink on time and be prepared to start curling when the ice is ready.

Curling games are traditionally started with a handshake with your opponents. Tell them your name and wish them good luck.

The lead from one team tosses a coin while the other lead makes the call. Whichever team wins the toss has the option of throwing the last rock or choosing rock colour. Usually the team which wins the toss will opt for the advantage of last rock, in which case the other team chooses the colour they want.

Be ready to deliver your stones when the time comes. To ensure that later draws start on time a buzzer system is used to determine when the game should end. Depending on the league rules, the game should end after the end in which the buzzer sounds, or after the next end. Time should not be wasted waiting for a player to clean the stone and get ready to deliver it - be ready when your skip is ready.

Never cross in front of a player who is in the hack and about to deliver a stone. Be quiet and do not move when your opponent is about to deliver a rock. Always stand at the side beyond the hog line when an opponent is in the hack.

Do not crowd into the centre of the ice before or after a stone has been played - stand along the side of the sheet. Do not stand behind the house or inside the house unless you are the skip or acting skip.

Preparing rocks for your team mates is a good gesture. After you have thrown your second rock, and perhaps you are behind the backboard changing your slider into a gripper while the other team is throwing, when you step back on to the ice move the next of your team's rocks into position in front of the hack ready for your team mate to throw. Putting the skip's rocks in front of the hack is also something the lead and second should do to save time and keep the game moving along.

If you see hairs or dirt on the ice please pick them up and deposit them off the ice (preferably in one of the bins provided), or at least brush them back to the end of the sheet. This will minimize "picks".

Skips should stand behind the house when the opposition is delivering a stone. Never do anything, such as moving your brush, which might distract a player in the hack.

If you are a sweeper and one of your team is in the hack, then you should position yourself back in line with the player and to the side. When the player begins his downswing you should start to move up the ice and be ready to sweep when the skip calls.

If you touch a moving rock while you a brushing, tell your skip immediately but do not stop the rock unless told to by your skip.

When you have finished sweeping your team's rock and you are walking back down the sheet, keep to the edge. Remember that the other team will be throwing their rock and the sight lines down the sheet should be clear. You should avoid stepping onto or walking up and down the sheet of ice next to the one you are playing on if it is in use.

On the ice your skip is in charge; do not argue with him or her unduly! While even experienced skips can make mistakes, it is team etiquette not to argue on the ice. Any heated discussions should take place off the ice after the game has finished!

It is the third's responsibility to put up the score for their own team.

Compliment any player on a good shot. Do not show your frustration at an opponent's lucky shot or a team mate's poor shot. Do not critique the skills of new members publicly, nor complain about your team's misfortunes

Give each of your opponents a handshake and thank them for the game before leaving the ice. If you won the game, offer to buy your opponent (same position as you) a drink. If you lost the game, offer to reciprocate after the first drink.

Offer to help any new curler or new member of the Club with information about curling or the Club.

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